Up-Smash's charge frame is now frame 5 and hitboxes come out one frame earlier, on frame 12 hitboxes last for 4 frames each late hit launches at the same angle as the final hit of Fox's Up-Smash dominant foot is now intangible during clean and mid-hits.Dash-Attack is much bigger, slightly faster, deals a little more damage and sends opponents up and away instead of behind no longer slides off ledges.Angling F-Tilt now affects its damage output (1% more if angled up, 1% less if angled down).Up-Tilt's sweetspot lasts 1 frame longer.Air friction has been improved, air speed has been increased from 0.73 to 0.82.Initial Dash and Run velocity increased Kirby carries slightly more momentum from his ground speed into his jump.Weight increased by 2 units: 70u -> 72u.Bottom HUD elements now become transparent if there is a player behind them.Striking instructions and edited blue background added to the Stage Select Screen (Stage Striking is exclusive to Online Edition).CSS is now dark blue with royal purple background effects."Tournament Melee" text is replaced by "Debug Menu" with custom tooltip and side icon.DX (DX squared in Japanese) logo has been worked into the game's title screen and CSS panels.Handicap setting is replaced with Crew Battle Mode (available only in Offline Edition).Break the Targets Intangibility Fix enabled.Grab infinite removal and port priority throw hitstun irregularity fixes enabled.Hammer head item now deals 30 shield damage and has a bigger hitbox. ![]() Ray Gun laser now has transcendent priority.Star Rod, Lip's Stick and Fan items can now be reflected. ![]()
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